Archives of Nethys

Pathfinder | Starfinder

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Achievement | Alignment | Armor Mastery | Betrayal | Blood Hex | Called Shot | Combat | Combination | Conduit | Coven | Critical | Damnation | Esoteric | Faction | Familiar | Gathlain Court Title | Grit | Hero Point | Item Creation | Item Mastery | Meditation | Metamagic | Origin | Panache | Performance | Shield Mastery | Stare | Story | Style | Targeting | Teamwork | Trick | Weapon Mastery | Words of Power

Combination Feats

Description Source Martial Arts Handbook pg. 26
Masters of martial arts can string one attack into the next, setting an opponent up for her allies or wearing a foe down with inevitable attrition. You can apply the effects of only a single combination feat to an attack.

*combat feat
armor mastery feat
⊤⊤shield mastery feat
⊤⊤⊤weapon mastery feat

NamePrerequisiteDescription
Combat Rhythm*Base attack bonus +6 or monk level 6thReduce penalties to your attacks with successive hits against the same target
Cracking the Shell*Weapon Focus with piercing weaponUse a piercing weapon to reduce a creature's spell resistance or energy resistance
Eroding Strikes*Weapon Focus with bludgeoning weaponUse a bludgeoning weapon to reduce a creature's damage reduction
Finishing Cascade*Base attack bonus +11 or monk level 11th; at least one combination featDouble the effect's of a combination feat once per round
Practical Kata*Improved Unarmed Strike, ki pool class featureRegain ki by striking an opponent multiple times
Sculpting the River*Dodge, Improved Unarmed Strike, base attack bonus +6 or monk level 6thUse unarmed strikes to reduce a creature's attack bonus against creatures other than you
Thousand Cuts*Weapon Focus with slashing weaponUse a slashing weapon to inflict bleed damage