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Flagbearer (Combat)

Source Inner Sea World Guide pg. 286, Pathfinder Campaign Setting pg. 64
When brandishing a flag adorned with the standard of an organization you owe allegiance to, you inspire nearby members of the same allegiance.

Prerequisites: Cha 15.

Benefit: As long as you hold your clan, house, or party’s flag (see page 293), members of that allegiance within 30 feet who can see the flag (including yourself ) gain a +1 morale bonus on attack rolls, weapon damage rolls, and saving throws against fear and charm effects. You must hold the flag in one hand in order to grant this bonus. If the standard is taken by the enemy or destroyed, this bonus becomes a penalty, affecting all creatures that the bonus previously affected for 1 hour (or until you reclaim the lost flag).

Combat Trick (from the Combat Stamina feat)

Source Weapon Master's Handbook pg. 25
Whenever you can see your flag but aren’t holding it, you can spend 1 stamina point to gain the benefits of Flagbearer for 1 minute as if you were holding it.