General | Combat Stamina
Achievement | Alignment | Armor Mastery | Betrayal | Blood Hex | Called Shot | Combat | Combination | Conduit | Coven | Critical | Damnation | Esoteric | Faction | Familiar | Gathlain Court Title | Grit | Hero Point | Item Creation | Item Mastery | Meditation | Metamagic | Monster | Origin | Panache | Performance | Shield Mastery | Stare | Story | Style | Targeting | Teamwork | Trick | Weapon Mastery | Words of Power


Entreating Critical (Combat, Critical)

Source Ultimate Intrigue pg. 82
Your critical hit allows you a chance to make your foes briefly see reason.

Prerequisites: Cha 15, Call Truce, Critical Focus, Persuasive, base attack bonus +11, Diplomacy 5 ranks.

Benefit: Whenever you confirm a critical hit, the shock of the attack momentarily opens an opportunity to end hostilities with a quick entreaty. As an immediate action immediately after confirming the critical hit, you can attempt a Diplomacy check to improve the target’s attitude as though you had spent 1 full round using the Call Truce feat. All other conditions and limitations of the Call Truce feat apply.