Corruptions | Curses | Diseases | Drugs | Haunts | Madnesses | Poisons | Traps


Source Horror Adventures pg. 184
Type lesser madness; Save DC 18
Onset 1d4 days
Effect –2 penalty on Will saving throws and skill checks, and some memory loss (see below)
Dormancy Effect –2 penalty on Will saving throws


A character suffering from a fugue cannot remember things; her name and her past are all equal mysteries. While the character can build new memories, she has trouble accessing those gained before she was inflicted with this madness. While a character in a fugue state can still speak and read any languages she knows and does not lose any of her skills, feats, or skill ranks, she does not remember how she learned such things, and is often surprised when using complex abilities.