| Familiar, TarsierThis small, furry creature has enormous glossy eyes, long legs, and elongated fingers.Tarsier CR 1/6Source Ultimate Wilderness pg. 208XP 65
 N Diminutive animal
 Init +3; Senses low-light vision; Perception +5
 DefenseAC 17, touch 17, flat-footed 14 (+3 Dex, +4 size)hp 4 (1d8)
 Fort +2, Ref +5, Will +1
 OffenseSpeed 20 ft., climb 20 ft.Melee bite +7 (1d2–4)
 Space 1 ft., Reach 0 ft.
 StatisticsStr 3, Dex 16, Con 10, Int 2, Wis 13, Cha 7Base Atk +0; CMB –1; CMD 5 (9 vs. trip)
 Feats Weapon Finesse
 Skills Acrobatics +7, Climb +8, Perception +5, Stealth +19; Racial Modifiers +4 Acrobatics, +4 Climb, +4 Perception
 SQ tarsier’s leap
 EcologyEnvironment temperate or warm forestsOrganization solitary, pair, or family (3–6)
 Treasure none
 Special AbilitiesTarsier’s Leap (Ex) A tarsier’s long hind limbs make it an excellent leaper. A tarsier attempts Acrobatics checks to jump as though it had a running s tart and doesn’t take a penalty on Acrobatics checks to jump from having a slow base speed.DescriptionThe tarsier is a carnivorous tree-climbing primate. The animal’s neck is flexible, allowing its head to swivel around 180 degrees. Tarsiers hunt at night, silently waiting for insects and other small animals to fly or crawl by so they can jump at the prey and catch it. These shy animals live up to 12 years.
 The length of a tarsier from its head to the tip of its tail is about 1 to 1-1/2 feet, but when clinging to a tree, a tarsier appears to be about the size of a human’s fist. A tarsier weighs about 4 ounces.
 Creatures in "Familiar" CategorySource Pathfinder RPG Bestiary pg. 131Presented here are the base animal statistics for all of the most commonly used familiars—of course, these statistics can also be used for normal animals as well. Small animals like these use Dexterity to modify Climb and Swim checks.
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