|||
Home Afflictions/Hazards Classes Deities Equipment FAQ Feats Magic Items Monster Index Mythic Index NPC Index Prestige Classes Races Rules Skills Spells/Rituals Technology Traits flourish Licenses Projects Sources Tools flourish Contact Us Contributors Support the Archives
Maximize Menu
Archives of Nethys Character Creation +
Classes Feats Prestige Classes Races Skills Traits Mythic Index
Deities Equipment +
Equipment (Non-Magical) Magic Items Technology
FAQ Spells/Rituals Rules +
Afflictions NPC Index Rules Tools
Hazards Monsters Sources About the Archives +
Licenses Projects Contact Us Contributors Support the Archives
Pathfinder RPG (1st Edition) Pathfinder RPG (2nd Edition) Starfinder RPG
Toggle Theme
Our Paizo partnership status has changed. Click here for details

Archives of Nethys

Pathfinder RPG (2nd Edition) Pathfinder RPG (1st Edition) Starfinder RPG

Corruptions | Curses | Diseases | Drugs | Haunts | Madnesses | Poisons | Traps


Sleeping Sickness

Source Heart of the Jungle pg. 8
Type injury; Fortitude Save DC 14
Onset 1d2 days; Frequency 1/day
Effect 1d4 Wis damage and target is fatigued
Cure 2 consecutive saves or arsenic (see text)
The best cure for this disease is dosing the patient with the poison arsenic (Pathfinder RPG Core Rulebook 558)—if the patient survives, there’s a cumulative 30% chance that the disease is immediately cured.
Site Owner: Blake DavisEmail Spam Checker: MX Guarddog