|||
Home Afflictions/Hazards Classes Deities Equipment FAQ Feats Magic Items Monster Index Mythic Index NPC Index Prestige Classes Races Rules Skills Spells/Rituals Technology Traits flourish Licenses Projects Sources Tools flourish Contact Us Contributors Support the Archives
Maximize Menu
Archives of Nethys Character Creation +
Classes Feats Prestige Classes Races Skills Traits Mythic Index
Deities Equipment +
Equipment (Non-Magical) Magic Items Technology
FAQ Spells/Rituals Rules +
Afflictions NPC Index Rules Tools
Hazards Monsters Sources About the Archives +
Licenses Projects Contact Us Contributors Support the Archives
Pathfinder RPG (1st Edition) Pathfinder RPG (2nd Edition) Starfinder RPG
Toggle Theme

Archives of Nethys

Pathfinder RPG (2nd Edition) Pathfinder RPG (1st Edition) Starfinder RPG

Basic (Combat) | Basic (Faith) | Basic (Magic) | Basic (Social) | Campaign | Cosmic | Equipment | Exemplar | Faction | Family | Mount | Race | Region | Religion

Drawbacks


Thuvian Merchant

Source Inner Sea Primer pg. 21
Category Region
Requirement(s) Thuvia
You have traveled the great circular trade route around Thuvia, following the sale of the sun orchid elixir from city to city, and are used to haggling with foreigners. You gain a +1 trait bonus on Appraise, Bluff, and Sense Motive checks made for business deals and transactions.
Site Owner: Blake DavisEmail Spam Checker: MX Guarddog