Remove ParalysisSource PRPG Core Rulebook pg. 332 School conjuration (healing); Level cleric 2, inquisitor 2, oracle 2, paladin 2, shaman 2, spiritualist 2, warpriest 2CastingCasting Time 1 standard action Components V, SEffectRange close (25 ft. + 5 ft./2 levels) Targets up to four creatures, no two of which can be more than 30 ft. apart Duration instantaneous Saving Throw Will negates (harmless); Spell Resistance yes (harmless)DescriptionYou can free one or more creatures from the effects of temporary paralysis or related magic, including spells and effects that cause a creature to gain the staggered condition. If the spell is cast on one creature, the paralysis is negated. If cast on two creatures, each receives another save with a +4 resistance bonus against the effect that afflicts it. If cast on three or four creatures, each receives another save with a +2 resistance bonus.
The spell does not restore ability scores reduced by penalties, damage, or drain.
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