Hold MonsterSource PRPG Core Rulebook pg. 296 School enchantment (compulsion) [mind-affecting]; Level arcanist 5, bard 4, inquisitor 4, medium 4, mesmerist 4, occultist 4, psychic 5, skald 4, sorcerer 5, summoner 4, summoner (unchained) 5, witch 5, wizard 5CastingCasting Time 1 standard action Components V, S, M/DF (one hard metal bar or rod, which can be as small as a three-penny nail)EffectRange medium (100 ft. + 10 ft./level) Target one living creature Duration 1 round/level (D); see text Saving Throw Will negates; see text; Spell Resistance yesDescriptionThis spell functions like hold person, except that it affects any living creature that fails its Will save. Hold Monster, MassSource PRPG Core Rulebook pg. 296 School enchantment (compulsion) [mind-affecting]; Level arcanist 9, psychic 9, sorcerer 9, witch 9, wizard 9CastingCasting Time 1 standard action Components V, S, M/DF (one hard metal bar or rod, which can be as small as a three-penny nail)EffectRange medium (100 ft. + 10 ft./level) Targets one or more creatures, no two of which can be more than 30 ft. apart Duration 1 round/level (D); see text Saving Throw Will negates; see text; Spell Resistance yesDescriptionThis spell functions like hold person, except that it affects multiple creatures and holds any living creature that fails its Will save.
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