All Spells | Mythic | Custom Search | Definitions

Adept | Alchemist | Antipaladin | Arcanist | Bard | Bloodrager | Cleric | Druid | Hunter | Inquisitor | Investigator | Magus | Medium | Mesmerist | Occultist | Oracle | Paladin | Psychic | Ranger | Red Mantis Assassin | Sahir-Afiyun | Shaman | Skald | Sorcerer | Spiritualist | Summoner | Summoner (Unchained) | Warpriest | Witch | Wizard

Occult Rituals


Twisted Innards

Source Pathfinder Society Field Guide pg. 59
School transmutation; Level alchemist 2, investigator 2, magus 3, sorcerer 3, witch 3, wizard 3

Casting

Casting Time 1 standard action
Components V, S, M (a cocoon tied with string)

Effect

Range personal
Target you
Duration 1 minute/level

Description

For the duration of this spell, your vital organs writhe, shift, and move about, making it difficult to strike you in a vulnerable area. While this spell is in effect, critical hits and sneak attacks against you have a 25% chance of failing to inflict any additional damage—though you still take the normal damage from the attack. At 7th level, the chance to ignore additional damage increases to 50%, while at 13th level the chance increases to 75%.