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Spellscar

Source Inner Sea Magic pg. 61
School abjuration; Level arcanist 8, cleric 8, oracle 8, sorcerer 8, wizard 8

Casting

Casting Time 1 standard action
Components V, S, M (a pinch of sand from the Spellscar Desert)

Effect

Range medium (100 ft. + 10 ft./level)
Area two 10-ft. cubes per level (S)
Duration 10 minutes/level (D)

Description

This potent spell invokes the same sort of magical devastation that created the Mana Wastes so long ago— albeit on a much more localized (and thankfully temporary) scale. Within the area you choose to affect with spellscar, the terrain takes on a strange pale hue, as if colors were muted. Periodically, ripples of vibrant color wriggle through the terrain. Within this area, any spell, spell-like ability, or magic item activation automatically triggers a primal magic event—a spellcaster can avoid triggering such an event by making a concentration check (DC 15 + twice the spell’s level), but non-spellcasters who activate magic items have no such option.

You gain a +4 insight bonus on concentration checks made to avoid triggering primal magic events while within a spellscar you have created, and if you do trigger a primal magic event, you may roll d% twice and pick which of the two results you wish to have occur.