All Spells | Mythic | Custom Search | Definitions

Adept | Alchemist | Antipaladin | Arcanist | Bard | Bloodrager | Cleric | Druid | Hunter | Inquisitor | Investigator | Magus | Medium | Mesmerist | Occultist | Oracle | Paladin | Psychic | Ranger | Red Mantis Assassin | Sahir-Afiyun | Shaman | Skald | Sorcerer | Spiritualist | Summoner | Summoner (Unchained) | Warpriest | Witch | Wizard

Occult Rituals


Rotgut

Source Villain Codex pg. 188
School transmutation; Level antipaladin 2, bard 2, cleric 2, inquisitor 2, occultist 2, oracle 2, skald 2, warpriest 2

Casting

Casting Time 1 round
Components V, S, M (a pinch of hops)

Effect

Range close (25 ft. + 5 ft./2 levels)
Target 1 gallon of water/level
Duration instantaneous
Saving Throw Fortitude negates (object); Spell Resistance yes (object)

Description

You transform the target into a cheap alcohol of your choice, such as beer, grog, mead, rum, or wine. The alcohol doesn’t taste good, but it’s drinkable and just as effective as normal alcohol in making creatures inebriated (Pathfinder RPG GameMastery Guide 237). This spell doesn’t work on holy water, potions, magical liquids, or water that is part of a creature.