Archives of Nethys

Pathfinder | Starfinder

All | Mythic | Custom Search

Adept | Alchemist | Antipaladin | Arcanist | Bard | Bloodrager | Cleric | Druid | Hunter | Inquisitor | Investigator | Magus | Medium | Mesmerist | Occultist | Oracle | Paladin | Psychic | Ranger | Red Mantis Assassin | Sahir-Afiyun | Shaman | Skald | Sorcerer | Spiritualist | Summoner | Summoner (Unchained) | Warpriest | Witch | Wizard


Infuse Self

Source Planar Adventures pg. 41
School transmutation (polymorph); Level alchemist 3, arcanist 3, bard 3, bloodrager 3, investigator 3, magus 3, skald 3, sorcerer/wizard 3

Casting

Casting Time 1 standard action
Components V, S, M (a piece of the creature whose form you plan to assume)

Effect

Range personal
Target you
Duration 10 minutes/level (D)

Description

When you cast this spell, you assume the form of a native outsider from the following list: aasimar, aphorite, duskwalker, fetchling, ganzi, ifrit, oread, shabti, suli, sylph, tiefling, or undine. You gain a +2 size bonus to one physical ability score of your choice. If the race has resistance to one or more energy types, you gain energy resistance 5 to your choice of one of those types. If the race gains a racial bonus on saving throws or skills, you gain those bonuses. If the race has darkvision or low-light vision, you gain those qualities.