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Occult Rituals

Impede Speech

Source Second Darkness Player's Guide pg. 27
School necromancy; Level arcanist 3, bard 2, skald 2, sorcerer 3, wizard 3


Casting Time 1 standard action
Components V, S


Range touch
Target creature touched
Duration 10 min./level
Saving Throw Will negates; Spell Resistance yes


This minor curse interferes with the target’s ability to speak. On a failed save, the target has difficulty stringing words together. Only with great concentration can he communicate intelligibly. Speaking in combat becomes a move-equivalent action rather than a free action. If the target attempts to cast a spell with a verbal component, he has a 50% chance of making an error and losing the spell. Even if he can successfully cast a spell, doing so takes 1 round if the spell’s normal casting time is less than 1 round. If the spell’s casting time is usually 1 round or longer, its casting time doubles (up until the end of impede speech). Impede speech cannot be dispelled, but break enchantment, limited wish, miracle, remove curse, or wish can end it prematurely.