All Spells | Mythic | Custom Search | Definitions

Adept | Alchemist | Antipaladin | Arcanist | Bard | Bloodrager | Cleric | Druid | Hunter | Inquisitor | Investigator | Magus | Medium | Mesmerist | Occultist | Oracle | Paladin | Psychic | Ranger | Red Mantis Assassin | Sahir-Afiyun | Shaman | Skald | Sorcerer | Spiritualist | Summoner | Summoner (Unchained) | Warpriest | Witch | Wizard

Occult Rituals


Hunter's Blessing

Source Inner Sea Gods pg. 235
School transmutation; Level cleric 5, druid 5, hunter 5, inquisitor 5, oracle 5, shaman 5, warpriest 5 (Erastil)

Casting

Casting Time 1 standard action
Components V, S, DF

Effect

Range close (25 ft. + 5 ft./2 levels)
Target one creature/level, no two of which can be more than 30 ft. apart
Duration 1 hour/level
Saving Throw Will negates (harmless); Spell Resistance yes (harmless)

Description

When casting this spell, you designate a type or type and subtype of creature (using the ranger’s favored enemy categories; Pathfinder RPG Core Rulebook 64) and a type of terrain (using the list of ranger’s favored terrain categories, Core Rulebook 65). Targets of the spell gain a +2 sacred bonus on Bluff, Perception, Sense Motive, and Survival checks attempted against creatures of the selected type, and a +2 sacred bonus on attack rolls and damage rolls made against creatures of that type. Furthermore, they gain a +2 sacred bonus on initiative checks, Perception, Stealth, and Survival checks while they are in the type of terrain you designate. Lastly, when tracking the designated creature type in the chosen terrain, the targets can follow the tracks of such creatures untrained, even if the DC for the task is 11 or higher.