| Source PRPG Core Rulebook pg. 293 Halt Undead
School necromancy; Level arcanist 3, inquisitor 3, sorcerer 3, wizard 3
 CastingCasting Time 1 standard actionComponents V, S, M (a pinch of sulfur and powdered garlic)
 EffectRange medium (100 ft. + 10 ft./level)Targets up to three undead creatures, no two of which can be more than 30 ft. apart
 Duration 1 round/level
 Saving Throw Will negates (see text); Spell Resistance yes
 DescriptionThis spell renders as many as three undead creatures immobile. A nonintelligent undead creature gets no saving throw; an intelligent undead creature does. If the spell is successful, it renders the undead creature immobile for the duration of the spell (similar to the effect of hold person on a living creature). The effect is broken if the halted creatures are attacked or take damage. |