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		| Source PRPG Core Rulebook pg. 265 Delay Poison
School conjuration (healing); Level adept 2, alchemist 2, bard 2, cleric 2, druid 2, hunter 1, inquisitor 2, investigator 2, mesmerist 2, occultist 2, oracle 2, paladin 2, ranger 1, shaman 2, skald 2, warpriest 2, witch 2
 CastingCasting Time 1 standard actionComponents V, S, DF
 EffectRange touchTarget creature touched
 Duration 1 hour/level
 Saving Throw Fortitude negates (harmless); Spell Resistance yes (harmless)
 DescriptionThe subject becomes temporarily immune to poison. Any poison in its system or any poison to which it is exposed during the spell's duration does not affect the subject until the spell's duration has expired. Delay poison does not cure any damage that poison may have already done.Source Ultimate Combat pg. 227 Delay Poison, Communal
School conjuration (healing); Level alchemist 3, bard 3, cleric 3, druid 3, hunter 3, inquisitor 3, investigator 3, oracle 3, paladin 3, ranger 3, skald 3, warpriest 3, witch 3
 CastingCasting Time 1 standard actionComponents V, S, DF
 EffectRange touchTargets creatures touched
 Duration 1 hour/level
 Saving Throw Fortitude negates (harmless); Spell Resistance  yes (harmless)
 DescriptionThis spell functions like delay poison, except you divide the duration in 1-hour intervals among the creatures touched. |