| Source PRPG Core Rulebook pg. 247 Bestow Curse
School necromancy [curse]; Level adept 3, antipaladin 3, arcanist 4, bloodrager 4, cleric 3, medium 2, mesmerist 3, occultist 3, oracle 3, shaman 3, sorcerer 4, spiritualist 3, warpriest 3, witch 3, wizard 4
 CastingCasting Time 1 standard actionComponents V, S
 EffectRange touchTarget creature touched
 Duration permanent
 Saving Throw Will negates; Spell Resistance yes
 DescriptionYou place a curse on the subject. Choose one of the following.You may also invent your own curse, but it should be no more powerful than those described above.–6 decrease to an ability score (minimum 1).–4 penalty on attack rolls, saves, ability checks, and skill checks.Each turn, the target has a 50% chance to act normally; otherwise, it takes no action.
 
 The curse bestowed by this spell cannot be dispelled, but it can be removed with a break enchantment, limited wish, miracle, remove curse, or wish spell.
 
 Bestow curse counters remove curse.
 Source Pathfinder #82: Secrets of the Sphinx pg. 75 Bestow Curse, Greater
School necromancy; Level arcanist 8, cleric 7, oracle 7, sorcerer 8, witch 7, wizard 8
 CastingCasting Time 1 standard actionComponents V, S
 EffectRange touchTarget creature touched
 Duration permanent
 Saving Throw Will negates; Spell Resistance  yes
 DescriptionYou place a curse on the subject. Choose one of the following.If a specific affliction is bestowed, the save DC of the spell replaces the usual save DC of the affliction. You can also invent your own curse, but it should be no more powerful than those described above.–12 penalty to an ability score, or –6 penalty to two ability scores (to a minimum ability score of 1).–8 penalty on attack rolls, saves, ability checks, and skill checks.Each turn, the target has a 25% chance to act normally; otherwise, it takes no actions.Bestow one of the curses or variants in this article.Bestow curse of the ages or unluck (Core Rulebook 557).
 
 The curse bestowed by this spell cannot be dispelled, but it can be removed with a break enchantment, limited wish, miracle, or wish spell. It cannot be removed with remove curse or suppressed with abeyance. The DC to remove the curse with break enchantment increases by 5.
 Source Ultimate Intrigue pg. 206 Conditional Curse
School necromancy [curse]; Level antipaladin 4, arcanist 5, cleric 4, inquisitor 4, medium 3, mesmerist 3, occultist 4, oracle 4, psychic 5, shaman 4, sorcerer 5, spiritualist 5, warpriest 4, witch 4, wizard 5
 CastingCasting Time 1 standard actionComponents V, S
 EffectRange close (25 ft. + 5 ft./2 levels)Target one creature
 Duration permanent (see text)
 Saving Throw Will negates; Spell Resistance yes
 DescriptionThis spell functions as bestow curse, except that you must state a condition under which the curse is broken, ending its effect. An intelligent target, even one of animal intelligence, innately understands this condition even if it doesn’t understand your language. The condition must be possible for the target to bring about within a year and a day without ensuring its own death and stated in 25 or fewer words. The curse is more difficult to remove via magic. The DC to remove conditional curse with break enchantment or remove curse increases by 5.Source Ultimate Magic pg. 215 Curse, Major
School necromancy [curse]; Level arcanist 6, cleric 5, mesmerist 4, occultist 5, oracle 5, psychic 6, shaman 5, sorcerer 6, spiritualist 5, warpriest 5, witch 5, wizard 6
 CastingCasting Time 1 standard actionComponents V, S
 EffectRange close (25 ft. + 5 ft./2 levels)Target one creature
 Duration permanent
 Saving Throw Will negates; Spell Resistance  yes
 DescriptionThis spell functions as bestow curse, except the DC to remove the curse is equal to the save DC + 5. |