| Source Monster Codex pg. 189 Air Breathing
School transmutation; Level alchemist 3, arcanist 3, bloodrager 3, cleric 3, druid 3, hunter 3, investigator 3, magus 3, oracle 3, psychic 3, shaman 3, sorcerer 3, summoner 3, summoner (unchained) 3, warpriest 3, wizard 3
 CastingCasting Time 1 standard actionComponents V, S, M/DF (flower or piece of grass)
 EffectRange touchTarget living aquatic creatures touched
 Duration 2 hours/level; see text
 Saving Throw Will negates (harmless); Spell Resistance  yes (harmless)
 DescriptionThe transmuted creatures can breathe air freely. Divide the duration evenly among all the creatures you touch. The spell doesn’t make creatures unable to breathe water. |