| PoludnicaA haze of heat shimmers around this beautiful woman. The glare
 of the sun gleams from her radiant skin.Poludnica CR 10Source Pathfinder #72: The Witch Queen's Revenge pg. 88XP 9,600
 CN Medium fey
 Init +5; Senses low-light vision; Perception +19
 Aura sunstroke haze (10 ft., DC 21)
 DefenseAC 24, touch 20, flat-footed 18 (+4 armor, +4 deflection, +5 Dex,
 +1 dodge)hp 119 (14d6+70)
 Fort +11, Ref +14, Will +11
 DR 10/cold iron; Immune blindness, exhaustion, fatigue, fire; SR 21
 Weaknesses darkness powerlessness
 OffenseSpeed 30 ft.Melee +1 scythe +15/+10 (2d4+10 plus 1d6 fire and 1d2 Con
 damage/×4)
 Special Attacks searing weapons
 Spell-Like Abilities (CL 10th; concentration +14)
 Constant—pass without trace
 At will—daylight, plant growth (enrichment only), touch of
 fatigue (DC 14)
 3/day—blur, dimension door, rainbow pattern (DC 18),
 searing light
 1/day—sunbeam (DC 21), waves of fatigue
 StatisticsStr 22, Dex 20, Con 21, Int 10, Wis 15, Cha 19Base Atk +7; CMB +13; CMD 33
 Feats Cleave, Combat Reflexes, Dodge, Great Fortitude, Power
 Attack, Stand Still, Weapon Focus (scythe)
 Skills Bluff +12, Diplomacy +13, Intimidate +9, Knowledge
 (local) +17, Perception +19, Sense Motive +15, Spellcraft +10,
 Stealth +20, Survival +10
 Languages Common, Sylvan
 SQ grace, tied to day
 EcologyEnvironment temperate plainsOrganization solitary
 Treasure standard (+1 scythe, mithral chain shirt, other treasure)
 Special AbilitiesDarkness Powerlessness (Su) As long as a poludnica is within
 an area of magical darkness, her sunstroke haze aura does
 not function. She also becomes staggered and cannot use
 any of her spell-like abilities.
 Grace (Su) A poludnica adds her Charisma modifier as a
 deflection bonus to her Armor Class.
 
 Searing Weapons (Su) Any weapon a poludnica wields becomes
 incredibly hot and conducts and amplifies her ability to cause
 fatigue by reducing the target’s ability to resist the effects.
 In melee combat, such a weapon deals an additional 1d6
 points of fire damage plus 1d2 points of Constitution damage.
 The Constitution damage is negated with a successful DC 21
 Fortitude save. The weapon cools rapidly if it leaves her grasp,
 losing these additional abilities immediately.
 
 Sunstroke Haze (Su) A poludnica radiates oppressive heat
 in a 10-foot radius. Any creature that starts its turn within
 this area must succeed at a DC 21 Fortitude save or take
 1d6 points of nonlethal damage and become fatigued. A
 fatigued creature that fails a second saving throw becomes
 exhausted. The fatigued or exhausted condition lasts for as
 long as the nonlethal damage goes unhealed. A poludnica
 can activate or suppress this ability as a free action and the
 save DC is Charisma-based.
 
 Tied to Day (Su) A poludnica’s connection to the sun tethers
 her to the Material Plane. During daylight hours (from dawn
 to sunset), her abilities are as shown above whether she can
 actually see the sun or not. During the nighttime hours (from
 sunset to dawn), a poludnica shifts to the Ethereal Plane (as
 ethereal jaunt). This is automatic, involuntary, and causes
 a poludnica great distress. While on the Ethereal Plane, a
 poludnica is affected by her darkness powerlessness and is
 nearly helpless. This curse cannot be dispelled or removed
 by anything short of divine interaction.
 DescriptionDriven by an obsession that few can fully comprehend,
 poludnicas are bitter creatures of light, heat, and envy.
 Although they are surprisingly strong and deadly
 combatants, these scythe-wielding women resort to
 violence only when guile and trickery have failed. They
 are lonely creatures that seek the company of mortals
 by luring farm workers and children away from their
 families so that they can briefly enjoy a feeble simulation
 of family life. In the rural farming communities where her
 kind is most commonly found, a poludnica might also be
 known as Cornwife, Lady Midday, or Mother Noon. She
 might even be mistaken for a vengeful or beneficent ghost
 depending on how she presents herself.
 Averaging 6 feet tall and weighing approximately 170
 pounds, poludnicas could easily be mistaken for strapping
 farm girls if it were not for their radiance. Their maximum
 life expectancy has not been documented and it is commonly
 believed that poludnicas are effectively immortal unless
 they suffer some deadly mishap. It has been theorized that
 permanently keeping a poludnica in magically darkened
 conditions would eventually lead to her death, but no
 scholars have so far attempted to prove this hypothesis.
 Ecology
Poludnicas draw their physical sustenance from sunlight,
 but they often eat and drink to emulate the simple folk who
 are the subjects of their obsession. However, emotional
 nourishment is more difficult for them to obtain and their
 need for companionship and the simulation of a normal
 family life leads them to commit questionable acts of
 kidnapping or even murder.
 Like bees who pollinate nearby flowers—which then
 go to seed and produce more flowers the next season—a
 poludnica’s ability to enrich local plant life leads farming
 communities to thrive around their lairs. These plentiful
 fields bring more farmhands and more families, all
 potential companions for the poludnica.
 
 Though the magic that pulls poludnicas into the Ethereal
 Plane at nightfall is viewed as a curse, it is also one of their
 most useful abilities. Though distressed and weakened on
 the Ethereal Plane, poludnicas can nonetheless perceive
 events upon the Material Plane. They often spend their
 nights spying on mortal families. Each night they move
 ethereally through mortals’ homes, watching them eat,
 sleep, and enjoy the company and intimacy of others.
 Though this fills all poludnicas with sorrow, many are
 also driven to impotent, jealous rage as they watch children
 sleeping peacefully and wives embracing their husbands.
 
 The origin of their cursed existence is a mystery—
 whether poludnicas were created by some powerful creature
 that did not anticipate the maddening effects of their
 abilities or whether they were once different creatures
 cursed for some failure or insult is not known. Either way,
 the curse has driven these lonely fey slightly mad.
 Habitat & Society
Poludnicas usually claim a few hundred acres of
 fertile land as their territory, most often centered on
 a lair that is hidden in plain sight, inaccessible, or
 avoided by the community, such as a hollow beneath
 the tangled roots of a tree, the tumbledown barn
 of a former companion who no longer lives, or an
 abandoned and supposedly haunted farmhouse.
 By day, a poludnica prowls crop fields seeking to lure,
 coerce, or physically abduct an overworked farmhand back
 to her home where she has built a mockery of a human
 farmhouse kitchen or bedroom, expecting her abductee
 to indulge her whims in a pantomime of normalcy,
 companionship, or intimacy. Sometimes one of these
 companions might choose to play along with his captor
 or try to escape during daylight hours, but those that bide
 their time until nightfall when the poludnica disappears
 at least have a chance of escape.
 
 If a companion survives until nightfall, the poludnica
 fades away, leaving the suitor or child to fend for himself
 while she watches impotently from the Ethereal Plane. This
 may not prove to be a problem, but since many poludnicas
 make their daytime lairs in inaccessible places, if the captive
 cannot free himself before dawn, the poludnica often
 simply returns—likely unhappy with the “inconsiderate”
 companion’s lack of loyalty to his new “family.”
 
 Some poludnicas who are kinder than most choose to
 hide their presence altogether. They avoid coming into
 contact with the peasants working the land, except at night
 where they can invisibly and sorrowfully observe mortals
 enjoying the companionship that is denied to the poludnicas
 themselves. More commonly, poludnicas are driven to lure
 away farmhands and kidnap children who they believe will
 come to love them and consider them their new family.
 
 For all the suffering poludnicas cause, dwelling in a
 poludnica’s territory is not without its benefits. Their
 crop-enriching powers provide abundant food, and many
 farming communities have come to see them as a kind of
 guardian spirit. Children often weave cornhusk dolls to
 placate a local poludnica, ask for her protection, or thank
 her for sparing their fathers or brothers. Some poludnicas
 are touched by these displays and stop, or at least reduce,
 their predations on those in the community.
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