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Ogre

This lumbering giant’s beady eyes are devoid of wit or kindness, and its puffy face features a wide mouth with ill-fitting teeth.

Creatures in "Ogre" Category

NameCR
Ogre3
Ogre Boss7
Ogre Brute6
Ogre Destroyer10
Ogre Glutton11
Ogre Hunter9
Ogre King13
Ogre Mancatcher8
Ogre Priest4
Ogre Stalker4

Ogre, Ogre Priest

Ogre Priest CR 4

Source Monster Codex pg. 154
XP 1,200
Ogre cleric 2
CE Large humanoid (giant)
Init –2; Senses darkvision 60 ft., low-light vision; Perception +7

Defense

AC 19, touch 7, flat-footed 19 (+6 armor, –2 Dex, +6 natural, –1 size)
hp 51 (6d8+24)
Fort +11, Ref –1, Will +7

Offense

Speed 30 ft.
Melee mwk greatsword +11 (3d6+10/19–20)
Ranged javelin +1 (1d8+7)
Space 10 ft., Reach 10 ft.
Special Attacks channel negative energy 1/day (DC 9, 1d6)
Spell-Like Abilities (CL 2nd; concentration +3)
4/day—strength surge (+1), vision of madness (+/–1)
Cleric Spells Prepared (CL 2nd; concentration +3)
1st—bless, cure light wounds, divine favor, enlarge personD
0 (at will)—create water, detect magic, mending, stabilize
D domain spell; Domains Madness, Strength

Statistics

Str 25, Dex 6, Con 19, Int 8, Wis 12, Cha 7
Base Atk +4; CMB +12; CMD 20
Feats Combat Casting, Iron Will, Power Attack
Skills Perception +7, Spellcraft +4
Languages Giant
Combat Gear potion of cure light wounds, potion of invisibility, scroll of cure moderate wounds, alchemist’s fire (2); Other Gear mwk breastplate, javelins (3), mwk greatsword, amulet of natural armor +1, unholy symbol, 157 gp

Ecology

Environment temperate or cold hills

Description

Ogres belittle those who value smarts over strength, but clever ogres find their own paths to power.