Jellyfish, Giant JellyfishThe bell of this enormous amber jellyfish is as large as a carriage. A sinister bloom of tentacles dangles and writhes below.Giant Jellyfish CR 7Source Bestiary 2 pg. 170 XP 3,200 N Large vermin (aquatic) Init +2; Senses darkvision 60 ft.; Perception +0DefenseAC 11, touch 11, flat-footed 9 (+2 Dex, –1 size) hp 94 (9d8+54) Fort +12, Ref +5, Will +3 Defensive Abilities amorphous; DR 10/piercing or slashing; Immune mind-affecting effectsOffenseSpeed swim 20 ft. Melee 4 tentacles +9 (1d6+4 plus poison) Space 10 ft., Reach 15 ft.StatisticsStr 18, Dex 15, Con 22, Int —, Wis 11, Cha 1 Base Atk +6; CMB +11; CMD 23 (can’t be tripped) Skills Swim +12 SQ compressionEcologyEnvironment any oceans Organization solitary, pack (2–5), or bloom (6–12) Treasure NoneSpecial AbilitiesPoison (Ex) Tentacles—injury; save Fort DC 17; frequency 1/round for 6 rounds; effect 1d4 Con; cure 2 consecutive saves. The save DC is Constitution based.DescriptionUnlike its smaller cousins, the giant jellyfish is an active predator that seeks out prey. Capable of slithering through narrow cracks, a giant jellyfish is a horrifying beast to encounter lurking in the hold of a flooded or sunken ship. Other species of these vermin exist, as summarized on the following table—these variants often have different types of poison or other abilities like translucency or constriction.
| Species | CR | Size | HD | | Death’s head jellyfish | 1 | Small | 2 | | Crimson jellyfish | 4 | Medium | 5 | | Sapphire jellyfish | 11 | Huge | 12 | | Vampire jellyfish | 14 | Gargantuan | 16 | | Whaler jellyfish | 17 | Colossal | 20 |
Creatures in "Jellyfish" Category
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