All | Unique
A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z
Families | Templates | Types | Subtypes | Universal Monster Rules

Caulborn, Caulborn Thoughtkeeper

This humanoid creature has two mouths in its eyeless head, one small and human, the other split into terrifying jaws.

Caulborn Thoughtkeeper CR 9

Source Occult Bestiary pg. 12
XP 6,400
N Medium outsider (extraplanar)
Init +9; Senses blindsense 60 ft., darkvision 60 ft., thoughtsense 60 ft.; Perception +20


AC 22, touch 21, flat-footed 17 (+6 deflection, +5 Dex, +1 natural)
hp 115 (9d10+44)
Fort +7, Ref +8, Will +15; +4 vs. psychic spells
Defensive Abilities psychic deflection, psychic resilience; Immune visual effects


Speed 30 ft.
Melee bite +17 (2d6+5), 2 claws +16 (1d6+5)
Special Attacks consume thoughts (DC 21)
Spell-Like Abilities (CL 9th; concentration +15)
Constant—detect magic, detect thoughts (DC 18), read magic
3/day—charm monster (DC 19), daze monster (DC 17), hold monster (DC 20), hypnotic pattern (DC 18), vampiric touch
1/week—plane shift (willing targets only)
Psychic Magic (CL 9th; concentration +15)
10 PE—burst of insightOA (1 PE), emotive blockOA (3 PE, DC 19), greater oneiric horrorOA (4 PE, DC 20), mind thrust IIIOA (3 PE, DC 19), mindscape doorOA (3 PE, DC 19), mindwipeOA (4 PE, DC 20), telekinetic maneuverOA (3 PE)


Str 20, Dex 21, Con 18, Int 31, Wis 22, Cha 23
Base Atk +11; CMB +16; CMD 37
Feats Combat Casting, Combat Expertise, Combat Reflexes, Improved Initiative, Iron Will, Weapon Focus (bite)
Skills Acrobatics +15, Appraise +20, Bluff +20, Intimidate +19, Knowledge (all) +20, Perception +20, Sense Motive +20, Stealth +16, Use Magic Device +14
Languages Abyssal, Aklo, Aquan, Celestial, Common, Draconic, Giant, Infernal, Sylvan, Terran, Undercommon; telepathy 100 ft.
SQ caulborn traits, cooperative scrying, hive mind


Environment any
Organization solitary, pair, or cabal (3–6)
Treasure double

Special Abilities

Caulborn Traits A caulborn thoughtkeeper shares the abilities of regular caulborn (Pathfinder RPG Bestiary 3 48)—consume thoughts, cooperative scrying, hive mind, psychic deflection, and thoughtsense—which function as normal except as noted. If all caulborn participating in a cooperative scrying are thoughtkeepers, the save DC increases by 2.


Planar scholars who subsist on the physic energy of other races, the telepathic caulborn wander the planes, storing both sustenance and information in their hives’ massive brain-sacs, which are called chrestomaths. These latter entities act as living libraries, containing within them a communal racial memory spanning eons.

While caulborn’s similar appearance and hive mind lead most other intelligent races to assume all of the caulborn’s humanoid individuals are identical, their race still has a certain degree of specialization. The more powerful variant known to outsiders as caulborn thoughtkeepers are a prime example of this differentiation. With their advanced psychic powers and combat abilities, these elite individuals range farthest from the hive in their search for esoteric knowledge, or directly guard and care for their hive’s chrestomath. Yet while this might seem like a case of the most important jobs going to the most powerful individuals, the truth is in fact the opposite: subsisting on the best psychic energy or remaining in closest proximity to the intense volume of thoughts that constantly passes through a chrestomath empowers individual caulborn, allowing them to grow into full thoughtkeeper status. Physically, thoughtkeepers resemble other caulborn—they bear no special markings or badges of office, and in fact are treated no differently by their peers outside of their utilization, as within the hive mind they’re simply seen as stronger appendages of the same greater being.

On Golarion, caulborn thoughtkeepers are most reliably found deep beneath Kaer Maga in the city of Xavorax, communing with Anamnesis, the hive’s resident chrestomath.

Creatures in "Caulborn" Category

Caulborn Thoughtkeeper9