Archives of Nethys

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Cleric Class Details | Domains | Variant Channeling | Archetypes

Lawspeaker

Source Blood of the Ancients pg. 9
The Umani priest-judges presided over justice in ancient Yamasa, driven by a zeal for discovering the truth. After the fall of Yamasa and the rise of hostile Koboto tribes in its place, the surviving Umani spread their philosophy of certain and unwavering justice throughout the Inner Sea region.

Alignment: A lawspeaker must be lawful.

Divine Judgment: A lawspeaker must select the Law domain or any subdomain of Law offered by her deity. She does not gain a second domain.

This alters domains.

Circumvent Obfuscation (Sp): As a standard action, a lawspeaker can expend two uses of channel energy to expose truths and banish falsehoods. The energy manifests as a spell-like ability, and this action does not count as channeling for the purposes of abilities and feats. Unless listed otherwise, the resulting abilities use the lawspeaker’s cleric level as her caster level and have the same range and required components as the corresponding spell. The spell-like abilities available are cumulative and are listed below at the level at which the lawspeaker can first access them.

Level 1: Calm emotions.
Level 3: Zone of truth.
Level 5: Invisibility purge.
Level 7: Discern lies.
Level 9: True seeing (self only).
Level 11: Greater dispel magic (30-foot burst; targets only illusion spells, polymorph effects, and spells granting a bonus on Bluff and Disguise checks).
Level 13: Communal tongues.
Level 15: Discern location.
Level 17: Antimagic field (30-foot radius).