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Archives of Nethys

Pathfinder RPG (2nd Edition) Pathfinder RPG (1st Edition) Starfinder RPG

Rules | GM Screen

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<- Return to Gaining Capital

All Rules in Gaining Capital

  • Working Weekends
  • Converting Capital
  • Moving Capital
  • Spending Limits
  • Using Followers
+ An entry marked with this has additional sections within it.

Converting Capital

Source Ultimate Campaign pg. 80
You can trade 3 points of Goods, Labor, Influence, or Magic for 1 point of Goods, Labor, or Influence. Under certain circumstances, the GM may allow you to trade these resources at a 2-for-1 rate rather than the normal 3-for-1. You can trade 5 points of Goods, Labor, or Influence for 1 point of Magic.
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