|||
Home Afflictions/Hazards Classes Deities Equipment FAQ Feats Magic Items Monster Index Mythic Index NPC Index Prestige Classes Races Rules Skills Spells/Rituals Technology Traits flourish Licenses Projects Sources Tools flourish Contact Us Contributors Support the Archives
Maximize Menu
Archives of Nethys Character Creation +
Classes Feats Prestige Classes Races Skills Traits Mythic Index
Deities Equipment +
Equipment (Non-Magical) Magic Items Technology
FAQ Spells/Rituals Rules +
Afflictions NPC Index Rules Tools
Hazards Monsters Sources About the Archives +
Licenses Projects Contact Us Contributors Support the Archives
Pathfinder RPG (1st Edition) Pathfinder RPG (2nd Edition) Starfinder RPG
Toggle Theme

Archives of Nethys

Pathfinder RPG (2nd Edition) Pathfinder RPG (1st Edition) Starfinder RPG

Rules Index | GM Screen


Downtime / Downtime Activities

Add Spells to Your Spellbook

Source Ultimate Campaign pg. 84
If you're a magus or wizard, you can spend 1 day of downtime to copy up to eight spells from other sources into your spellbook (see Spells Copied from Another's Spellbook or a Scroll). If you're an alchemist, you can use this option to add new formulae to your formula book. If you're a witch, you can use this option to add spells to your familiar. You may spend Magic toward the cost of copying spells.
Site Owner: Blake DavisEmail Spam Checker: MX Guarddog