Corruptions | Curses | Diseases | Drugs | Haunts | Madnesses | Poisons | Traps


The following sample traps represent just some of the possibilities when constructing traps to challenge the player characters.
Click here for the full rules on Traps.

Faceless Statue Trap

Source Horror Adventures pg. 162
Type magic; Perception DC 31; Disable Device DC 31


Trigger proximity (15 feet); Reset none
Effect The faceless statue trap targets a creature with a flesh to stone effect (DC 19, single target), followed immediately by a stone shape effect, which completely smooths the face of the target, making it appear to be faceless. If the creature is returned to flesh, this transformation persists, rendering the target permanently blind, deaf, mute, and unable to breathe. Unless the change is reversed via regenerate or other magic capable of restoring the target’s mouth or nose, or unless the target is able to survive without breathing, the creature begins to suffocate immediately. Using stone shape on the creature while it is still petrified can restore its face, preventing this, but only if the caster succeeds at a DC 25 Craft (sculpture) check. Otherwise, the spell creates a grotesque parody of a face, formed entirely of flesh and without function. Other variants of this trap exist that perform similarly grotesque alterations to a creature via stone shape.