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Hold Monster

Source PRPG Core Rulebook pg. 296
School enchantment (compulsion) [mind-affecting]; Level arcanist 5, bard 4, inquisitor 4, medium 4, mesmerist 4, occultist 4, psychic 5, skald 4, sorcerer 5, summoner 4, summoner (unchained) 5, witch 5, wizard 5

Casting

Casting Time 1 standard action
Components V, S, M/DF (one hard metal bar or rod, which can be as small as a three-penny nail)

Effect

Range medium (100 ft. + 10 ft./level)
Target one living creature
Duration 1 round/level (D); see text
Saving Throw Will negates; see text; Spell Resistance yes

Description

This spell functions like hold person, except that it affects any living creature that fails its Will save.

Hold Monster, Mass

Source PRPG Core Rulebook pg. 296
School enchantment (compulsion) [mind-affecting]; Level arcanist 9, psychic 9, sorcerer 9, witch 9, wizard 9

Casting

Casting Time 1 standard action
Components V, S, M/DF (one hard metal bar or rod, which can be as small as a three-penny nail)

Effect

Range medium (100 ft. + 10 ft./level)
Targets one or more creatures, no two of which can be more than 30 ft. apart
Duration 1 round/level (D); see text
Saving Throw Will negates; see text; Spell Resistance yes

Description

This spell functions like hold person, except that it affects multiple creatures and holds any living creature that fails its Will save.