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Occult Rituals


Mark of Spite

Source Heroes from the Fringe pg. 23
School necromancy; Level arcanist 3, mesmerist 2, psychic 3, sorcerer 3, witch 3, wizard 3

Casting

Casting Time 1 standard action
Components V, S, M (a drop of blood)

Effect

Range close (25 ft. + 5 ft./2 levels)
Target one living creature
Duration 1 round/level
Saving Throw Fortitude negates; Spell Resistance yes

Description

Half-drow take substantial pains to ensure their enemies’ defeat. You must succeed at a ranged touch attack to place your mark on the victim. While the mark remains, you may injure yourself as a standard action, dealing a number of points of damage equal to 1d8 plus your Strength modifier. The recipient of the mark automatically takes twice the amount of damage that you deal to yourself, bypassing any damage reduction, immunities, or resistances.