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Occult Rituals


Hide Bruises

Source Villain Codex pg. 20
School illusion (glamer); Level antipaladin 1, arcanist 1, bard 1, inquisitor 1, mesmerist 1, occultist 1, psychic 1, skald 1, sorcerer 1, witch 1, wizard 1

Casting

Casting Time 1 standard action
Components V, S, M (drop of blood)

Effect

Range touch
Target one creature touched
Duration 10 minutes/level (D)
Saving Throw none and Will disbelief (see text); Spell Resistance yes (harmless)

Description

The target’s wounds to seem to disappear. A creature attempting a Heal check to tell the severity of the target’s injuries takes a –10 penalty on that check. A creature that physically touches the glamered areas can attempt a Will save to recognize it as an illusion.