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Creatures in "Orc" Category

NameCR
Gorthek7
Gorthek Rider6
Orc1/3
Orc Chieftain9
Orc Lieutenant4
Orc Mystic2
Orc Scout5
Orc Sergeant2
Orc Thug3
Orc War Drummer3
Orc Warlord6
Orc Witch Doctor8

Orc, Orc Warlord

Orc Warlord CR 6

Source Monster Codex pg. 170
XP 2,400
Orc barbarian 7
CE Medium humanoid (orc)
Init +2; Senses darkvision 60 ft.; Perception +8

Defense

AC 15, touch 11, flat-footed 13 (+4 armor, +1 deflection, +2 Dex, –2 rage)
hp 86 (7d12+35)
Fort +9, Ref +4, Will +2
Defensive Abilities ferocity, improved uncanny dodge, trap sense +2; DR 1/—
Weaknesses light sensitivity

Offense

Speed 30 ft.
Melee +1 falchion +14/+9 (2d4+10/18–20), bite +8 (1d4+3) or mwk shortspear +14/+9 (1d6+9)
Ranged javelin +9/+4 (1d6+6)
Special Attacks rage (18 rounds/day), rage powers (animal fury, intimidating glare, strength surge +7)

Tactics

Before Combat The warlord rages before combat.

Statistics

Str 23, Dex 14, Con 18, Int 8, Wis 6, Cha 10
Base Atk +7; CMB +13; CMD 24
Feats Ferocious ActionARG, Intimidating Prowess, Quick Draw, Resolute RagerARG
Skills Intimidate +16, Perception +8, Sense Motive +5
Languages Common, Orc
SQ fast movement, weapon familiarity
Combat Gear potion of bull’s strength, potion of cure serious wounds; Other Gear mwk hide armor, +1 falchion, javelins (10), mwk shortspear, ring of protection +1, 99 gp

Ecology

Environment temperate hills, mountains, or underground

Description

Leadership of an orc tribe or horde falls not to the smartest or most canny, but to the strongest.