Archives of Nethys

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Improved Duck and Cover (Teamwork)

Source Advanced Class Guide pg. 150
Your allies’ ability to protect you from damage extends to area attacks.

Prerequisites: Duck and Cover.

Benefit: Whenever you use Duck and Cover, your ally has evasion or improved evasion, and your ally’s saving throw roll succeeds, half of the damage you would have taken is transferred to your ally. (This damage is not reduced by the ally’s evasion or improved evasion.)