Archives of Nethys

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Blazing Aura (Conduit, Combat)

Source Planar Adventures pg. 26, Advanced Race Guide pg. 1
You cover yourself in coils of flame drawn from the Plane of Fire.

Prerequisites: Knowledge (planes) 3 ranks.

Benefit: As a standard action, you can shroud yourself in fire. Until the end of your turn, whenever a creature makes a successful melee attack against you, that creature takes a number of points of fire damage equal to 1d6 plus half your ranks in Knowledge (planes); attacks made using reach weapons ignore this effect. A creature can halve this fire damage with a successful Reflex save (DC = 10 + half your level + your Constitution modifier).

You can use this feat’s benefit a number of times per day equal to your ranks in Knowledge (planes). If you have at least 9 ranks in Knowledge (planes), activating this ability is a move action. If you have at least 15 ranks in Knowledge (planes), you can activate this ability as a move action or a swift action.

Combat Trick

Source Pathfinder Unchained pg. 114 (Amazon)
When you create an aura of heat with this feat, you can spend 5 stamina points to increase the fire damage dealt to any creature that begins its turn in the aura to 2d6 points of fire damage.