Archives of Nethys

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Alchemical cartridge (toxin)

Source People of the Wastes pg. 15

Statistics

Cost 100 gp Weight
Category Ammunition; Proficiency Exotic

Description

A toxic cartridge can be used only in early or advanced firearms with the scatter weapon quality. To use a toxic cartridge, make a scattering shot against an AC of 5. If you succeed, you create a cone of burning toxic gas that lasts for 1 rounds, after which the gas dissipates. Any creature within this area when it is created or any creature that enters the gas while it is active must succeed at a DC 15 Fortitude save or become nauseated for 1d2 rounds. Being affected by the gas multiple times lengthens the duration of the sickened condition. In addition, any creature that begins its turn in the area takes 1d6 points of fire damage. If your attack results in a misfire that causes your firearm to explode, the area of the cloud is instead centered on one corner of your square (your choice), with a radius equal to the firearm’s misfire burst size. Firing this cartridge increases the firearm’s misfire value by 1.