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Paladin Class Details | Mercies | Oaths | Variant Divine Bonds | Archetypes

Legate

Source Armor Master's Handbook pg. 6
The first legates in the Inner Sea region were ambassadors from Holomog, a celestial-worshiping confederation in southern Garund. Though they hold to the same strict paladin code, legates present themselves not as armed crusaders, but as peaceful envoys and advisors, bringing wisdom garnered from the long, stable history of their nation. They often serve as diplomats (and sometimes spies) for good organizations. Yet woe to those who believe them defenseless, for a legate can call upon her divine patron to provide her with armor and weapons.

Celestial Armor (Sp): At 3rd level, a legate can conjure armor as a standard action. This ability acts as the spell instant armor (Pathfinder RPG Advanced Player’s Guide 229), using her paladin level as her caster level, except as follows. At 6th level and every 3 paladin levels thereafter, the armor gains an additional +1 enhancement bonus. These bonuses can be used to add any of the following armor special abilities: championUE, fortification (heavy, light, or medium), invulnerability, or spell resistance (13, 15, 17, or 19). In addition, the legate can grant her armor the energy resistance special ability at the cost of a +3 bonus, the improved energy resistance special ability at the cost of a +5 bonus, or the righteousUE special ability at a cost of a +4 bonus. The armor must have least a +1 enhancement bonus before any special abilities can be added. The bonus and special abilities granted are determined when this ability is used and cannot be changed until this ability is used again. If the legate has a steed bond and is riding her steed, she can include her steed when summoning celestial armor, granting the steed barding with the same bonuses and special abilities as her own. The legate can use this ability a number of times per day equal to her Wisdom bonus plus half her paladin level.

This ability replaces mercy.