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Creatures in "Dinosaur" Category

NameCR
Allosaurus7
Ankylosaurus6
Brachiosaurus10
Ceratosaurus5
Compsognathus1/2
Deinonychus3
Dimetrodon3
Dimorphodon1
Diplodocus12
Elasmosaurus7
Iguanodon6
Pachycephalosaurus4
Parasaurolophus4
Plesiosaurus2
Pteranodon3
Spinosaurus11
Stegosaurus7
Styracosaurus5
Therizinosaurus10
Triceratops8
Troodon1
Tylosaurus8
Tyrannosaurus9
Velociraptor2

Dinosaur, Compsognathus

This small reptile has a snake-like neck and head, a bird-like body with strong legs for running, and a whip-like tail.

Compsognathus CR 1/2

Source Bestiary 2 pg. 90
XP 200
N Tiny animal
Init +6; Senses low-light vision, scent; Perception +4

Defense

AC 15, touch 14, flat-footed 13 (+2 Dex, +1 natural, +2 size)
hp 6 (1d8+2)
Fort +4, Ref +4, Will +0

Offense

Speed 40 ft., swim 20 ft.
Melee bite +1 (1d3–1 plus poison)
Space 2-1/2 ft., Reach 0 ft.

Statistics

Str 8, Dex 15, Con 14, Int 2, Wis 11, Cha 5
Base Atk +0; CMB +0; CMD 9
Feats Improved Initiative
Skills Perception +4, Swim +10

Ecology

Environment temperate or warm forests or plains
Organization solitary, pair, or pack (5–20)
Treasure none

Special Abilities

Poison (Ex) Bite—injury; save Fort DC 12; frequency 1/round for 4 rounds; effect 1d2 Str; cure 1 save.

The compsognathus is a small dinosaur that moves in swift, darting motions. Its bite injects a venom that causes numbness and weakness, a trait that the animal uses to bring down larger prey. A compsognathus measures 3 feet long and weighs 15 pounds.

These dinosaurs can serve spellcasters as a familiar. A compsognathus familiar grants its master a +4 bonus on Initiative checks.