General | Combat Stamina
Achievement | Alignment | Armor Mastery | Betrayal | Blood Hex | Called Shot | Combat | Combination | Conduit | Coven | Critical | Damnation | Esoteric | Faction | Familiar | Gathlain Court Title | Grit | Hero Point | Item Creation | Item Mastery | Meditation | Metamagic | Monster | Origin | Panache | Performance | Shield Mastery | Stare | Story | Style | Targeting | Teamwork | Trick | Weapon Mastery | Words of Power


Death from Above (Combat)

Source Ultimate Combat pg. 94
You allow gravity to add extra force to your charges.

Benefit: Whenever you charge an opponent from higher ground, or from above while flying, you gain a +5 bonus on attack rolls in place of the bonuses from charging and being on higher ground.

Combat Trick (from the Combat Stamina feat)

Source Pathfinder Unchained pg. 117
When charging an opponent from higher ground or from above while flying, you can spend 4 stamina points to gain a +5 bonus on the damage roll, and also retain the bonuses from charging and being on higher ground.

Mythic Death from Above

Source Mythic Adventures pg. 62
When attacking from the air or higher ground, you bear down on your enemy to deadly effect.

Prerequisites: Death from AboveUC.

Benefit: Whenever you charge an opponent from higher ground, or from above while flying, the critical multiplier of your weapon increases by 2 (to a maximum of ×6). This doesn’t stack with other abilities that increase a weapon’s critical multiplier. If your charge attack hits, you can perform a trip combat maneuver against the attack’s target as a free action without provoking attacks of opportunity.